Where is trouble brewing in runescape
There are always two scrapey trees on the same side of the base as the coloured flowers. Once the logs are in your inventory, you must use a knife to cut the scrapey bark off, at which point you can put it in the corresponding hopper. If you are looking to collect pieces of eight then with a rune hatchet, collecting scrapey bark can be a good alternative to collecting water. While it usually can take twice as long as collecting water, each log cut is worth 25 woodcutting exp, and you are rewarded 40 cooking exp for each bark added to the hopper.
The most complicated task. In order to gather bitternuts, you must first get a few bowls of coloured water. Then, go to one of the islands and catch a monkey which looks nothing like the Mos Le'Harmless monkeys, more like a Karamjan monkey. Dye the monkey with the water to mark it as being on your team, then use it on the Bitternut tree. The monkey will skitter up the tree and, after a little while, will toss you a nut.
You may not have more than one monkey up in the tree at one time. If another monkey is in the tree already, they will first fight and the winning monkey will get the nut. If you have a monkeyspeak amulet , you can alter the strategy used. You can choose to either make the monkey angry by taunting it, or caution him. By making him angry, he'll be more inclined to get up the tree as fast as possible and start pelting you with bitternuts, speeding up the time before you get a nut. If you tell him to be careful, he'll take a little bit longer, but will be more aware of other monkeys and will be more likely to win in a confrontation.
Players tend not to bring the amulet, as they find that it slows down nut collection slightly. Sabotage is frowned upon by most players as it is detrimental to both teams, especially when playing with a small amount of players. It slows down the sabotaged team because it slows down rum production. It also slows down the sabotaging team because it wastes time that could be used to collect ingredients.
With a lit torch, you can go to the other team's base and set things on fire. To do so, use the torch on what you want to sabotage.
You'll either succeed or fail, and after a random number of attempts your torch will go out. Some things you can burn are:. Defence is truly important, if your equipment is burnt, you can't get anything done.
If something is set on fire, the first thing you need to do is put it out using a bucket of water. If not, it will eventually burn itself out, but you'll need more supplies to fix it afterwards.
Once the fire is out, you can use the appropriate repair item to fix it. Pipes and pumps need bamboo pipes. Hoppers take lumber patches. Bridges take bridge sections. Depending on how long they were allowed to burn, it takes anywhere from 1 to 3 items to fix the problem.
You can also use the pump near the boilers on the first floor to gather pressure in the boilers. It can hold up to 10 pumps worth of pressure. The reason to do this is defensive. When someone is trying to sabotage your boilers, you can right click the pump and select the vent option.
By doing this, a burst of steam will run through the pipes. This will put out any fires currently burning and cause damage to opposing team members standing near a damaged section of pipe.
You can continue to vent the pressure even if no fires are lit, and continue to damage any enemy team member standing near the pipe. If they die, they will return to their base with no loss of items. There's a negative side effect to this method, though.
While it does put the fires out, it will damage the broken pipes further, taking as many bamboo pipes as if you'd let the fire run its course. Because of this, it is almost always more effective to use buckets of water to save bamboo pipes.
Another defensive course is to resupply the repair items. You can do this by taking logs and using them on the workbench in your base. You can either use them yourself, or use them on the table to resupply it. When everything has been completed, a bottle of rum will slide out the end of the line. This must be collected and placed in the crate, or it will be broken when the next bottle arrives. The bottle indicator in will blink green when a bottle of rum is ready to be packed.
If the indicator turns red and stays red, the current bottle of rum will be destroyed by the next bottle of rum should it not be packaged quickly. The next bottle will come shortly if a bottle of rum is in production. Players who haven't contributed enough won't be able to see or collect it. Once the bottle has been placed in the crate, your team will get 1 point.
Since most of the players will do easy tasks, it is recommended to get the flowers and bitternuts. However, one should listen to common sense and collect any other ingredients that there are a lack of if need be.
Collect the coloured water and bitternuts by doing the following:. There is also a chance that the mound will be emptied after you collect the grubs. You will just have to find a new mound. You need one load of sweetgrubs for one bottle of rum. Scrapeytree Bark Scrapeytree Bark can be obtained by cutting down the not-so-pretty Scrapeytree. It is advised you bring your own hatchet, as you can only get bronze from the workbench. Just chop a Scrapeytree, and you will get some logs.
Use a knife with the logs to get the bark. Note there is a small chance you will become diseased like zogres or fever spiders do but it only hits up to 4 max, and won't be too damaging unless you have low cooking or agility and that stat is drained. One load of scrapey bark gives you one bottle of rum.
Coloured Water You need Red or Blue water next, depending on your team color. You can make this by collecting 5 flowers from the patch that grows by the other team's brewery. Go back to your own brewery, and use the flowers on the kettle. Use a few empty bowls with the kettle and you will receive some coloured water. You need three bowls of water for one bottle of rum. Buckets of Water You can collect buckets of water by using a bucket with the bamboo pump by the flowers outside your still, or you can use buckets with the large body of water.
It takes 5 buckets of water to make one bottle of rum. Players cannot attack each other in port due to pirate code, so you will need to resort to sabotage. To sabotage, or arson, as its proper name is, you must have a torch and a tinderbox. Use the tinderbox on the torch to set it aflame, and then use the torch with a hopper, bamboo pipe, or bridge section. To repair pieces of the still that are on fire, use a bucket of water on it, then use the appropriate repair substance Bamboo Pipe, Bridge Section, Lumber Patch.
The first three are the three boilers. They must each have at least 3 logs in them and must be lit to keep rum production going, and can fit 10 maximum. Production status. When this is flashing green, there is a finished bottle of rum that must be placed in the crate before the arrival of the next bottle pushes it off and breaks it. The left side has the repair status of your team's equipment. If this shows a number, it means that something has been sabotaged by the other team.
From top to bottom, these show the status of the hoppers, the pipes between boilers, and the bridges between islands.
In the lower right of the screen is the scoreboard and time left in a match. Each bottle of rum is worth one point. The ground floor has the three boilers where you put logs and the pipes that can be sabotaged. A table nearby supplies you with any tools you might need to play the game. There is also the log store which starts off with a number of logs in it and can be added to, and next to it is a kettle that coloured flowers are put in to make bowls of coloured water. Just outside is a pump for water and a patch of coloured flowers of the other team.
On the top floor are the hoppers. This is where all the ingredients are placed. In the image below, they are, labeled with the ingredient. Perhaps the most important task, as coloured water is necessary for both rum production and gathering Bitternuts.
To gather these, you must run all the way to the other team's base. A patch of the flowers grows just outside it. There is no wait time to pick them, but you can only have 5 at a time.
Once you've gathered the flowers, run them back and place them in the kettle in your base. After there are flowers in the kettle, you can use a bowl to get the coloured water back out. Put it in the hopper upstairs or use it for gathering bitternuts see below. There are three boilers on the ground floor of your base. To light them, you must place one log in it, then use a tinderbox to light it.
Once started, more wood can be added. There must be three logs in it to make rum, with a maximum of ten. Unlike the ingredients, the supply of wood in the boilers will continue to decline even when rum isn't being produced. Signs in front of the boilers identify what number it is.
The simplest job. To get water, simply go to the pump outside your base and fill your buckets , then take it upstairs and place it in the corresponding hopper. If the pump has been destroyed, you must either fix it or go to the pond on the middle island, but this one won't automatically fill all your buckets.
For those who just want Pieces of eight , this is a fast and effective way of getting a lot of them, but it's also a very common task, so it will often have been done already and won't do much good for the team. A less needed task since the supply of logs in the store is pretty good to begin with, but should the supply dwindle, you can cut many of the jungle trees down and resupply the wood store. Around the area are mounds of dirt that sweetgrubs live in. To lure them out, you have to use raw meat on the mound.
You can get an unlimited supply from the table in your base. If you succeed, you'll get some sweetgrubs. There is a random chance that when you use the meat on the mound, it will draw out instead a swarm of Sweetflies. This is very much like the swarm random event, causing you to have to run. No one can gather more sweetgrubs from the mound while there are still sweetflies present. The mound has a limited number of grubs, and when it's empty it will collapse.
You'll have to find another mound or wait for it to fill again. There are a number of Scrapey trees around the area that can be cut down. They usually yield several logs before being felled.
Once the logs are in your inventory, you must use a knife to cut the bark off, at which point you can put it in the corresponding hopper. There is a random chance while cutting the Scrapey tree or removing the bark from the logs that you may be diseased.
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